
────────── ■ │ Versions 1.1.X │ ■ ────────────────────────────────────────────────────────────────────────────

───── • v1.1.0 • ─────
• [REBALANCE] Rebalanced the difficulty of the mod (not to make it easy, but rather, to make it fun):
  - Nerfed many cop masses;
  - Nerfed cop health (they were basically all invincible before, their health had no meaning at all);
  - Nerfed cop acceleration values (no more rocketship Civic Cruisers... probably);
  - Slightly nerfed Spike Strip spawn rates;
  - Adjusted milestones and challenge goals;
  - Greatly lowered Roadblock and Spike Strip milestones, as they're too RnG-heavy;
     - Roadblock and Spike Strip challenges no longer have their goals increased with "Harder Challenge Goals"
  - Removed the "Adjust Blacklist Bounty" option, as it was irrelevant and unbalanced;
  - Added a new custom car for the Road Rage challenge.


• Updated the bundled Bartender's version for more features.

• New bundled mods:
  - Open Limit Adjuster, by gaycoderprincess;
     ==> Allows for more freedom in my end, as it fixes some issues and opens more possibilities;
  - SpeedFixer, by oldmanjenkins;
     ==> Allows for unique SpeedBreaker mechanics that work as a great tool to fight back against cops.

• NFSMW Unlimiter is now required to play the mod.
  - This allows me to create or bundle multiple addon cops, thus expanding the possibilities for cop cars.
  - [HEAT 07] Created many custom cop models replacing Bonus and Bomb targets. They're reskins of existing
              cops and fix the issue of disappearing models, as well as having more aesthetic freedom.


• New SpeedBreaker mechanics, made possible by the SpeedFixer mod, by oldmanjenkins:
     ==> The SpeedBreaker now only lasts 2.0 seconds, and you need to kill cops to recharge it.
     ==> The SB is now an "invincible mode" that makes your mass "infinite" (you can still be busted!).
         ==> You are still not immune to Heat 10's invincible cops.
     ==> You can activate the SB at any speed, even when stationary. This helps you escape when pinned down.
     ==> The SB now doesn't slow down time and barely changes your car's handling.
     ==> All of this was made to make the SB a "super mode" to help you escape dire situations.

  - [HEAT 07]
     ==> The SB can only be recharged by destroying High Value targets (0.5 seconds each).
     ==> Destroying Bomb or Super Bomb targets will drain/deplete your SB charge.


• New optional feature: the possibility of spawning 15 Rhinos at once.
• Used Bartender's Roadblock editor to create a few custom Roadblocks.
• Clarified some documentation.






────────── ■ │ Versions 1.0.X │ ■ ────────────────────────────────────────────────────────────────────────────

───── • v1.0.1 • ─────
• Fixed an error in the installation scripts (thanks to BUDGET_TOASTER for fixing it, as I wasn't available)


───── • v1.0.0 • ─────
• Initial Release